[Warlord-CCG] Morghen vs Tython question
Mark Metzler Jr
Warlord-ccg@alderac.com
Sun, 13 Apr 2003 13:17:17 -0600
The only problem is that you fix your ranks starting with the first, so...
Moggy moves to 3, Arionrhod falls forward, Moggy falls forward...
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>From: "MagFire" <magfire@wcrpg.com>
>Reply-To: Warlord-ccg@alderac.com
>To: <Warlord-ccg@alderac.com>
>Subject: [Warlord-CCG] Morghen vs Tython question
>Date: Sun, 13 Apr 2003 13:15:33 -0700
>
>Hey, just read this post on the Deck Strategy forum and wanted to see what
>you guys thought.
>
>Basically, the deck tries to cause this situation:
>
>Morghen in the front rank, Arionrhod in the second rank with a Soul Chamber
>equipped. From this point on, if Tython deals a wound that would kill
>Morghen, the Soul Chamber reacts and sends Morghen to the third rank. Now
>there are two illegal ranks (the first rank is empty and the second rank
>has
>0 characters which count for rank holding, effectively, due to Arionrhod's
>ability). Is it correct that Morghen can move forward to fix the second
>rank, and then move forward to fix the first rank? If so, wouldn't this
>create a loop where the player can continue to do this for as long as he
>likes? It wouldn't necessarily be stalling if Morghen has the Eye of
>Morghen equipped or something, and keeps using the Eye's order everytime he
>wins initiative to try and deal wounds/stunnage on Tython.
>
>Also, what would happen if Tython equipped the Great Axe and started doing
>two wounds a hit to Morghen, when the Lich only has one HP remaining?
>
>Just wanted to see what you guys thought about this. With respect to
>Morghen continually falling foward with one HP remaining thanks to the Soul
>Chamber, the idea seems to work. It could definitely be abused against
>Tython, however.
>
>Mike
>
>
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